Default enchantment configuration:
#
# Combat Sense EcoEnchant
#
name: "Combat Sense"
description: See nearby entities through walls.
enabled: true
obtaining:
table: true
villager: true
loot: true
rarity: legendary
general-config:
targets:
- sword
- axe
- trident
grindstoneable: true
disabled-in-worlds: [ ]
conflicts: [ ]
maximum-level: 3
config:
enable-activation-sound: true #If the usage of this spell should be followed with a sound effect
activation-sound: ENTITY_ENDERMAN_TELEPORT #The name of a sound when the spell is activated. Only if "enable-activation-sound" is set to true
enable-particle-effect: true #If the usage of this spell should be followed with a particle effect
particle-effect: "TOTEM" #The name of a particle. Only if "enable-particle-effect" is set to true
no-targets-message: "actionbar! &6There are no entities nearby"
cooldown: 1 #In seconds
apply-on-animals: true #Should this spell affect animals in the radius
apply-on-monsters: true #Should this spell affect monsters in the radius
apply-on-players: true #Should this spell affect players in the radius
radius-per-level: 3 #Blocks on all sides to scan per level
ticks-per-level: 20 #Amount of ticks per level to glow entities for